

This might be understanding how the propulsion of your car lets you take to the air and hit a perfect shot in Rocket League. Whether you rise through the league tables, or just improve compared to your family, the satisfaction or getting to grips with something so monumentally challenging is really satisfying. Rather than offering assistance, these games leave you to it. Rather than relying on the stats of your character or player, you have to execute the moves yourself with timing proficiency and instinct. Whereas many games simplify getting around, these games make the complexity and depth of their movement systems part of the joy of playing them. There are a small group of games that hone this challenge down to the mechanics of moving around the environment. It takes time to understand their systems, mechanics, objectives and worlds. When someone plays a game too much it’s easy to think they are taking an easy route to something entertaining, like junk food. Games offer us challenges on many levels. Extreme racing games can also generate endorphins as you narrowly escape a catastrophic crash, or if you take on a super long challenge like Le Mans 24 Hours. Horror games can do this for some, offering the stress of fear and jump-scares before the euphoria of escape and mastery of both the situation and our fears. Also, games that let us feel the exhilaration of creating something beautiful or being part of that creative process help generate endorphins. Video games that make us laugh or cry do this. Games that help create endorphins are those that let us experience excess emotions. They are also needed to help with sleep, particularly when there is anxiety or worries on our minds.Īlong with getting outside for exercise, eating well and nurturing conversations, video games can also help. We also need endorphins when we want to push ourselves beyond our discomfort in chosen activities. Without endorphins we can struggle to cope with pain and stress. Serotonin for significance and importance. Oxytocin for trust and building relationships.

When I do remember about my tweter klam was that it did not seem to have a lot o energy above the top (long plate) The size is cool compared to the K-tube.You can aid the happiness of your brain by taking on activities that generate key experiences and chemicals:ĭopamine for motivation, learning and pleasure. Whether Karlson's idea of a klam's dispersion pattern is correct = ? I think they can sound cool and when mounted high, one can sit underneath and sound is pretty good. Karlson's large klam, was installed at Radio City Music Hall and the same as sold by Jess Oliver as the "Magna Clam" Poppe (who later wrote the K-Coupler article as a thesis). Here's Karlson's 1961 letter to the late Martin C.

Your tube should work on top of your K15 crossed over around 2K or so with 2nd order or higher highpass. As used tilted, there's a combination of the (different) horizontal and vertical patterns. In a K-tube, I think the VHF go straight down the tube so there's some acoustic EQ in 0-30 off axis when looking straight down the tube. (I have those speakers) A 15 inch klam based on ~40 degrees was maybe the the best out of what I own
#KARLSON 3D MOVIE#
(not what one might want in a movie theater)īesides that metal lens, Alan Weiss had a Karlson klam type product (shown below), loaded with an 8 inch Radio Shack version I guess of Pioneer's BOFU speaker. I think Jon Risch may have heard this device as the tweeter in a 3 way systerm and IIRC it didn't meet THX requirements as sprayed highs everywhere. There was a crazy story which I missed at Job Ulfman's Karlson Speaker forum regarding this tweeter in a system. It was sold in a sub sat system, IIRC with Beta 8A direct radiator cabinets with the mini klam, and a modified Karlson subwoofer which made have had an external vent.
#KARLSON 3D DRIVER#
I'm gussing the square portion was about 1.25" at most where the driver fed the klam. It might be cool if made stiff like the odiginal sheet metal model appeared to be. I mocked one up from paper and tape and it was interesting. I've made a tube that length years back but didn't have a treble 2" CD to properly test things.Īlong the lines of the K-Tube, Karllson associate Alan Weiss had a mini-klam slotted lens which attached to the bolt-on Eminience 1 inch format driver. I believe Transylvania Power made a 2" format tube ("Super Tube" ?) if directly scaled then would have been about 11.5" long.
